RUIN
First Job
JOVIAN WAYSTATION · WO-0147- In development
- About 10 minutes
- macOS (Apple Silicon)
- Korean · English
About 10 minutes. A window shutter opens on Jupiter. Then one job on the waystation: collect a part, isolate a coolant pump, replace it, run the test, report, depart. First or third person. Twelve small things to pick up. No combat. No fail state.
Work order WO-0147
The coolant pump on berth B-01 has stopped. The part has arrived at locker A-17. Nobody has gone for it.
Mia, the berth dispatcher, gives you the job. You collect a lockout key in Stores and write your name on the tag. You shut the V-12 feed valve in Engine Access. You calibrate the part on the test stand in Lab 2. Then the pump: isolate, replace, connect the coolant path, run the test. 1.8 A, 1800 rpm, 8 L/min. The run record is recertified. Mia signs. Pay is 80 cr.
What is in it
- About 10 minutes, start to finish. It ends.
- One repair, done in order: lockout key, feed valve, calibration, isolation, replacement, test run, recertification, report.
- Six rooms to walk: Observation, Berth Deck, Crew Quarters, Lab 2, Stores, Engine Access.
- First person or third person. Switch at any time.
- Twelve small things to pick up. One line each. None of them is a lore entry.
- One dispatcher. Mia is brief, a little tired, and fair. She pays when the record is signed.
These lines describe the build in development. Any line not confirmed in the release build will be removed.
What it is not
No combat. No clock on screen. No way to fail; a wrong try costs nothing. Nobody explains the world.
Screenshots
Facts
- Status
- In development. No release date has been set.
- Playtime
- About 10 minutes. That is the whole thing. It has an ending.
- Platforms
- macOS (Apple Silicon) first. Windows and iPhone/iPad are under consideration and are not promised.
- Languages
- Korean and English (text).
- Input
- Keyboard and mouse, or a gamepad.
- Price
- Not announced.
- Players
- Single-player.
- Developer
- Quiet Berth (Lee Kanghoun). Solo developer, South Korea.
About AI assistance
The 3D models were generated with Tripo and the music with Suno, before release, and ship with the game as ordinary files. Code and text were written with AI assistance and reviewed by the developer. The story and the setting are the developer's own. Nothing is generated while you play. The full statement is on the press page.
More
- Support: controls, where records are kept, resetting options, contact.
- Press: fact sheet, credits and tools.
- Privacy policy: the game and this site collect no personal data.